

Root folder containing the source for the tests for Sprite Editpr used the Unity Editor Test Runner.Īdded Sprite Editor Data Provider API samplesĭocument created. Root folder containing the source for the Sprite Editor. The following table indicates the folder structure of the Sprite package: Location This version of Sprite Editor is compatible with the following versions of the Unity Editor: Refer to the Sprite Editor Data Provider API page for examples showing how you can implement the API. The Sprite Editor Data Provider is an API which enables the user to add, change and remove Sprite data in a custom importer or editor tool. Using the Sprite Editor Data Provider APIs The Sprite Editor Manual can be found here. To install this package, follow the instructions in the Package Manager documentation. Sprite Editor provides user extensibility to add custom behaviour for editing various Sprite related data. Matches package version 1.0.Use Unity’s Sprite Editor to create and edit Sprite assets. Unity's Animator don't give you enough control for 2D (and sometimes even for 3D) games, there isn't a easy way of doing things like: checking current frame, checking which animation you are, checking if animation has ended, etc.


Use Unity’s Sprite Editor to create and edit Sprite assets.
